Quote Originally Posted by Falconcry View Post

Seems like a good spot for a related question.
If yous utilise the spell to head to a permanent circle have you left the sigil inscribed in chalk for where y'all went?

Sorcerer - "OK folks nosotros got the Lich's Golden Detonator Push of Shooting star Swarm. I do not want to go through that room with the Beholder headed Golems again. Let me draw a circle to teleport out!"
*Bamf*
Mook 2 - "Hey boss they stole your master macguffin"
*Lich looks at the ground*
Lich - "Gather anybody to the portal room. I know where they are!"

This depends entirely on whether the sigils in your chalk circle match the destination, or are the sigils for THIS circle if information technology'southward to be used equally a destination (which only matters when you bandage information technology for the 356th day in a row), unless the GM rules that you can brand your own temporary permanent circles to 'port to, which the spell doesn't support only I could meet rules of verisimilitude and fun suggesting house rules for).

In the (every bit we take already established questionable) NPC in Tomb of Anything'south section, information technology mentions that there'southward no indication of what the sigil sequence for where she retreats to is, so the PCs can't follow her if they don't blitz through the portal in the same round. (Showing at least some undrstanding of the 5e version of the spell, come to think of it.)

It's hard to determine if the chalk circle remains until scuffed/washed away/erased, or vanishes when the portal does, because 5e says that textile components are not consumed unless the spell says they are. At present, teleportation circumvolve says they are, but it likewise describes the way in which they're consumed: you use up the chalk making the circle on the basis. The circle on the ground isn't a material component.

Quote Originally Posted past prabe View Post

Your "Rune Portal" spell (when bandage daily in the same identify for a twelvemonth) would seem to create a permanently open one-style portal from where it is cast to the chosen destination, at a cost of eighteen,250 gp worth of materials.

I would agree; that'southward what the wording implies to me, as well. I will annotation that I copied the diction equally exactly every bit I could from teleportation circle, simply removing references to permanent ones existing as the target destinations for the temporary ones being scribbled down as part of the casting of the spell.

Therefore, information technology seems reasonable to me to read teleportation circle'southward references to "permanent teleportation circles" in the same mode. Nothing in the spell says they are not permanently open to anybody who knows the sigil sequence for a circle they want to go to.

That said, it as well doesn't say they are permanently open up. And it certainly provides no means - other than casting the spell - to choose a destiation for 1.

A very strict reading (that assumes information technology stays permanentyl open) would say that each permanent teleportation circle points to a specific other i, and is always open up. Note that you appear within 5 feet of the destination circle, so you wouldn't exist automatically shunted to the next destination.

This would, again, make the Tomb of Annihilation entry wrong, though, as information technology would hateful that post-obit the caster is as easy as inbound the circle.

Reading both references to it in the module, it refers to her "slipping through" the circle, and the fact that the sigil sequence for her destination is non recorded anywhere, but that casters who know the spell tin can memorize the circumvolve HERE and use it equally a destination.

This suggests to me that the actual interpretation the author of the module is using - correctly or non - is that the permanent circumvolve doesn't have a permanent portal, but that it does bypass the demand either for the expensive material component or for casting the spell at all. Otherwise, why bother slipping through the existing permanent teleportation circle rather than only casting the spell normally from her electric current location when she decides to use it?

Further, the section on the permanent teleportation circle itself notes that characters with Arcana proficiency can memorize or write down the sigil sequence for it and so it can be used "every bit a destination from some other teleportation circle." In that location is no mention of having to bandage the spell, suggesting that a permanent teleportation circumvolve can be used to go to any other permanent teleportation circle the user knows the sequence for. If this is truthful, then the spell simply allows you lot to make a temporary circle to start from, while permanent circles obviate the demand for the spell likewise as enabling you lot to come up TO them.

This is, of class, predicated on the module writer understanding what the spell does. However, having read and re-read the section on this item one in the module, it seems to me less and less probable that he was confusing it for 3.v's version of the spell. He demonstrates agreement of the sigil sequences and how they're used, which is a strictly 5e invention. (Well, in that location's likewise the novels that characteristic Pug the wizard which accept all teleportation involve clearly envisioning the destination, and various wizard guildhalls having unique teleportation chambers with elaborate but like shooting fish in a barrel-to-memorize designs to make it easy to get to them.)

The most restrictive manner to read it remains that the year of casting just makes a destination. Still takes a spell and components to become to information technology, and at that place'south no use in going to one as a difference point because you can make one wherever yous are.

...curiously, there's goose egg saying you tin't cast the spell in locations where the floor/basis is dirt or sand or plant; I dare you to try doing chalk art on your front end backyard, or at a beach.

Edit to add further responses without double posting:

Quote Originally Posted by Lord Vukodlak View Post

I accept a buddy who has that book and he looked up the passage for me. Information technology besides says "The destination sigils" aren't recorded in the dungeon so following the NPC is impossible. Which means the circle can't be creating a permanent portal. To the issue of her not having enough time to have set upwards the circle is easily solved by saying she didn't and simply found and existing circle and claims it as her own. Its likely the writers forgot how long it takes to set one up, and how long information technology takes to bandage the spell to begin with.

One could reason that if you have an EXISTING circle information technology doesn't take one minute to cast teleportation circle because yous don't have to depict anything. But I don't believe that to be the actual rules. And that wouldn't hateful you lot have a permanent portal it'd but mean y'all can cast the spell as an activeness.

Yeah, having there simply having been 1 here already when she moved in is the all-time way to handle that discrepancy. It'southward "her" circle considering she claimed it by squatter'southward rights.

The spell says its casting time is "one action," and that, "As you cast the spell, you draw a 10-pes-diameter circle on the ground inscribed with sigils that link your location to a permanent teleportation circle of your choice whose sigil sequence you know and that is on the same plane of existence as you." Since its casting time is "i action" and you do that as you bandage information technology, you somehow scribe that 10-pes-diameter circumvolve and all those sigils all in i activeness (which means you had plenty time to jog thirty anxiety, if you lot're a standard medium-sized adventurer, and possibly perform some sort of non-spellcasting bonus action, and terminate this circumvolve upwardly, all in less than 6 seconds). I doubtable magic actually causes the chalk in question to flare out of your hand onto the basis, or something, drawing it for you.

Note that i way to interpret what's written here is that the sigils scribed are what link you to a permanent teleportation circumvolve of your selection. This would seem to support the exclamation that permanent teleportation circles and the ones fabricated past this spell are different. However, casting it in the same spot for a year CAN exist used to travel, it but doesn't Take to be. And if y'all're using it to travel and the sigil sequence you scribe is the destination's, yous'd be scribing a duplicate of the destination as your new permanent sigil sequence, which obviously isn't what'due south happening. Even the very last twenty-four hour period you lot cast it, you tin use it to teleport as you cast it for the last time, so if its sigil sequence is unique, it tin can't exist the same as the destination yous're going to.

Quote Originally Posted by Lord Vukodlak View Post

No information technology expressly calls information technology a portal that appears within a circle yous drew linked to a permanent teleportation circumvolve. Information technology doesn't actually call what you created a in a minute a teleportation circle.

The spell is literally called "teleportation circle," and its commencement sentence describes drawing a ten-foot-diameter circle with sigils inscribed in it. It refers to the destinations as "permanent teleportation circles," implying there's a not-permanent kind. It specifies how to make a "permanent teleportation circle," further implying that you're making not-permanent ones when you cast the spell.

I find this as specious as claiming that the sphere of burn created when you cast fireball is not actually a "fireball" because the spell doesn't say it explicitly is.

Quote Originally Posted by Lord Vukodlak View Post

Context is really of import to agreement the rules

You've rewritten the spell what does that testify? You lot didn't but swap some words around you fundamentally changed how it works.

The destination is now determined by the material component, and non by linking to another permanent portal whose address to you know.

The fashion the destination is chosen doesn't really thing. "A destination you know" could have been the way I wrote information technology, and my version'due south functionality wouldn't be altered for the fashion it's important to this give-and-take.

Quote Originally Posted past Lord Vukodlak View Post

Furthermore the original spell refers to the creation of Ii entities the circumvolve which is the destination and the portal which is the ways of transportation. You lot're spell merely refers to the creation of the portal it doesn't say how practice you create the attuned rune to brainstorm with.

The spell actually but refers to the creation of the portal. It says you draw the circle every bit yous cast it, not that the spell creates it. I think you're trying to brand a distinction where one doesn't exist.

Quote Originally Posted by Lord Vukodlak View Post

You've rewritten the spell description to refer to only creating the portal, so that'south the but thing the spell tin do, then of course its going to create a permanent portal.

Expect I tin can rewrite the spell to 'evidence' myself 'right' as well.

Spoiler

Show



Rune Portal
5th-level agreeableness
Casting Fourth dimension: i action
Range: Touch
Components: 5, M (A ritually-crafted rune, that costs 50gp, which the spell consumes)
Elapsing: 1 round
As you cast the spell, you printing the rune into a flat surface. A shimmering portal large enough for you to walk comfortably through opens centered on the rune as it burns away, and remains open up until the finish of your side by side turn. This portal leads to an attuned location that you know of. Any animal that enters the portal instantly appears inside 5 feet of the destination or in the nearest unoccupied space if that infinite is occupied.
Many major temples, guilds, and other of import places have attuned locations.

You tin create a permanent attuned location by casting this spell in the same location every day for i year. You need not travel through the portal when you lot cast the spell in this fashion.


Actually, no. You've fundamentally changed it in a style I didn't. I left the important parts for this discussion intact: the fact that the spell creates a portal at an arbitrary location to a stock-still destination, and that the "cast information technology in the same place for a year" involves creating the starting point of the journeying, which becomes permanent. You lot've fabricated information technology so that it has two distinct functions: creating a starting point portal, or beingness cast to create a destination signal. The fact that the original spell calls out that you need non travel through the portal created each day during the year of re-casting is much more of import context than the reference to permanent teleportation circles beingness the destination.

So, no. You accept non contradistinct it to "evidence yous're correct" in the way I did. All I did was remove reference to "permanent teleportation circles" as the destination. You lot actively changed what the spell is doing when you exercise the "make a destination" function, while I left the spell's role intact.

All of that said, my ain re-reading of the department in the module both has convinced me that the module author DID understand the spell equally printed in 5e, and that the understanding he went into it with was that a permanent teleportation circle can be used by anybody to open a portal to some other permanent teleportation circle if they know the destination's sigil sequence. I won't say he'southward definitely correct, merely I really put more faith into this than I would otherwise, given the way it clearly references important mechanics of the spell'southward functionality.

Combine that with the verbal mode it talks about creating "permanent teleportation circles" (and not just "destination points" or something that would signal that's their merely use) in the spell itself... at a MINIMUM I am convinced they're supposed to obviate the need for the expensive fabric component, and I'm thinking they're actively magical and just need to be "dialed in" by a user to utilise them, no spell needed.