Can Teleportation Circles Be Connected Based on Drawings
This depends entirely on whether the sigils in your chalk circle match the destination, or are the sigils for THIS circle if information technology'southward to be used equally a destination (which only matters when you bandage information technology for the 356th day in a row), unless the GM rules that you can brand your own temporary permanent circles to 'port to, which the spell doesn't support only I could meet rules of verisimilitude and fun suggesting house rules for).Originally Posted by Falconcry
In the (every bit we take already established questionable) NPC in Tomb of Anything'south section, information technology mentions that there'southward no indication of what the sigil sequence for where she retreats to is, so the PCs can't follow her if they don't blitz through the portal in the same round. (Showing at least some undrstanding of the 5e version of the spell, come to think of it.)
It's hard to determine if the chalk circle remains until scuffed/washed away/erased, or vanishes when the portal does, because 5e says that textile components are not consumed unless the spell says they are. At present, teleportation circumvolve says they are, but it likewise describes the way in which they're consumed: you use up the chalk making the circle on the basis. The circle on the ground isn't a material component.
I would agree; that'southward what the wording implies to me, as well. I will annotation that I copied the diction equally exactly every bit I could from teleportation circle, simply removing references to permanent ones existing as the target destinations for the temporary ones being scribbled down as part of the casting of the spell.Originally Posted past prabe
Therefore, information technology seems reasonable to me to read teleportation circle'southward references to "permanent teleportation circles" in the same mode. Nothing in the spell says they are not permanently open to anybody who knows the sigil sequence for a circle they want to go to.
That said, it as well doesn't say they are permanently open up. And it certainly provides no means - other than casting the spell - to choose a destiation for 1.
A very strict reading (that assumes information technology stays permanentyl open) would say that each permanent teleportation circle points to a specific other i, and is always open up. Note that you appear within 5 feet of the destination circle, so you wouldn't exist automatically shunted to the next destination.
This would, again, make the Tomb of Annihilation entry wrong, though, as information technology would hateful that post-obit the caster is as easy as inbound the circle.
Reading both references to it in the module, it refers to her "slipping through" the circle, and the fact that the sigil sequence for her destination is non recorded anywhere, but that casters who know the spell tin can memorize the circumvolve HERE and use it equally a destination.
This suggests to me that the actual interpretation the author of the module is using - correctly or non - is that the permanent circumvolve doesn't have a permanent portal, but that it does bypass the demand either for the expensive material component or for casting the spell at all. Otherwise, why bother slipping through the existing permanent teleportation circle rather than only casting the spell normally from her electric current location when she decides to use it?
Further, the section on the permanent teleportation circle itself notes that characters with Arcana proficiency can memorize or write down the sigil sequence for it and so it can be used "every bit a destination from some other teleportation circle." In that location is no mention of having to bandage the spell, suggesting that a permanent teleportation circumvolve can be used to go to any other permanent teleportation circle the user knows the sequence for. If this is truthful, then the spell simply allows you lot to make a temporary circle to start from, while permanent circles obviate the demand for the spell likewise as enabling you lot to come up TO them.
This is, of class, predicated on the module writer understanding what the spell does. However, having read and re-read the section on this item one in the module, it seems to me less and less probable that he was confusing it for 3.v's version of the spell. He demonstrates agreement of the sigil sequences and how they're used, which is a strictly 5e invention. (Well, in that location's likewise the novels that characteristic Pug the wizard which accept all teleportation involve clearly envisioning the destination, and various wizard guildhalls having unique teleportation chambers with elaborate but like shooting fish in a barrel-to-memorize designs to make it easy to get to them.)
The most restrictive manner to read it remains that the year of casting just makes a destination. Still takes a spell and components to become to information technology, and at that place'south no use in going to one as a difference point because you can make one wherever yous are.
...curiously, there's goose egg saying you tin't cast the spell in locations where the floor/basis is dirt or sand or plant; I dare you to try doing chalk art on your front end backyard, or at a beach.
Edit to add further responses without double posting:
Yeah, having there simply having been 1 here already when she moved in is the all-time way to handle that discrepancy. It'southward "her" circle considering she claimed it by squatter'southward rights.Originally Posted by Lord Vukodlak
The spell says its casting time is "one action," and that, "As you cast the spell, you draw a 10-pes-diameter circle on the ground inscribed with sigils that link your location to a permanent teleportation circle of your choice whose sigil sequence you know and that is on the same plane of existence as you." Since its casting time is "i action" and you do that as you bandage information technology, you somehow scribe that 10-pes-diameter circumvolve and all those sigils all in i activeness (which means you had plenty time to jog thirty anxiety, if you lot're a standard medium-sized adventurer, and possibly perform some sort of non-spellcasting bonus action, and terminate this circumvolve upwardly, all in less than 6 seconds). I doubtable magic actually causes the chalk in question to flare out of your hand onto the basis, or something, drawing it for you.
Note that i way to interpret what's written here is that the sigils scribed are what link you to a permanent teleportation circumvolve of your selection. This would seem to support the exclamation that permanent teleportation circles and the ones fabricated past this spell are different. However, casting it in the same spot for a year CAN exist used to travel, it but doesn't Take to be. And if y'all're using it to travel and the sigil sequence you scribe is the destination's, yous'd be scribing a duplicate of the destination as your new permanent sigil sequence, which obviously isn't what'due south happening. Even the very last twenty-four hour period you lot cast it, you tin use it to teleport as you cast it for the last time, so if its sigil sequence is unique, it tin can't exist the same as the destination yous're going to.
The spell is literally called "teleportation circle," and its commencement sentence describes drawing a ten-foot-diameter circle with sigils inscribed in it. It refers to the destinations as "permanent teleportation circles," implying there's a not-permanent kind. It specifies how to make a "permanent teleportation circle," further implying that you're making not-permanent ones when you cast the spell.Originally Posted by Lord Vukodlak
I find this as specious as claiming that the sphere of burn created when you cast fireball is not actually a "fireball" because the spell doesn't say it explicitly is.
The fashion the destination is chosen doesn't really thing. "A destination you know" could have been the way I wrote information technology, and my version'due south functionality wouldn't be altered for the fashion it's important to this give-and-take.Originally Posted by Lord Vukodlak
The spell actually but refers to the creation of the portal. It says you draw the circle every bit yous cast it, not that the spell creates it. I think you're trying to brand a distinction where one doesn't exist.Originally Posted past Lord Vukodlak
Actually, no. You've fundamentally changed it in a style I didn't. I left the important parts for this discussion intact: the fact that the spell creates a portal at an arbitrary location to a stock-still destination, and that the "cast information technology in the same place for a year" involves creating the starting point of the journeying, which becomes permanent. You lot've fabricated information technology so that it has two distinct functions: creating a starting point portal, or beingness cast to create a destination signal. The fact that the original spell calls out that you need non travel through the portal created each day during the year of re-casting is much more of import context than the reference to permanent teleportation circles beingness the destination.Originally Posted by Lord Vukodlak
So, no. You accept non contradistinct it to "evidence yous're correct" in the way I did. All I did was remove reference to "permanent teleportation circles" as the destination. You lot actively changed what the spell is doing when you exercise the "make a destination" function, while I left the spell's role intact.
All of that said, my ain re-reading of the department in the module both has convinced me that the module author DID understand the spell equally printed in 5e, and that the understanding he went into it with was that a permanent teleportation circle can be used by anybody to open a portal to some other permanent teleportation circle if they know the destination's sigil sequence. I won't say he'southward definitely correct, merely I really put more faith into this than I would otherwise, given the way it clearly references important mechanics of the spell'southward functionality.
Combine that with the verbal mode it talks about creating "permanent teleportation circles" (and not just "destination points" or something that would signal that's their merely use) in the spell itself... at a MINIMUM I am convinced they're supposed to obviate the need for the expensive fabric component, and I'm thinking they're actively magical and just need to be "dialed in" by a user to utilise them, no spell needed.
Source: https://forums.giantitp.com/showthread.php?611570-Permanent-Teleportation-Circles
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